Aegis Mods (
aegis_mods) wrote in
aegis_notes2013-08-20 06:52 pm
Opening Testrun Meme
Before the game actually opens, lets all take a moment to-Hold up, need some kind of goofy picture.

Before the game actually opens, lets all take a moment to try out some characters that we think would work well here. Test the waters, declare who you're interested in, have fun, invite your friends. Tell them we brought punch and pie.
The Prompts!
1. Arrival - One minute, you were doing your own thing back home, the next, you were sucked through a glowing portal. Suddenly, you find yourself in a random stretch of road, surrounded by screaming and the sounds of gunfire and explosions. All around you are other confused and disoriented people. Beyond them, a haze of smoke, through which hulking...things slouch about, writhing with tentacles.
You've just taken part in a mass emergence event. They tend to be accompanied by the appearance of horrible things from between worlds. They're hungry, but Aegis has sent some of their best agents to help you out. Flee to safety, then try to figure out just what the HELL is going on.
2. Emergence - This was a lucky one. You actually got a full two hours of warning before the emergence event took place. Anyone who was around and could fight or help was gathered up, thrown through a hasty briefing, then shoved into transport helicopters to try get to a stretch of cornfields somewhere in Kansas before it exploded into a mess of confused and lost people and Astral Beasts.
Right now, everyone's still on the helicopter. Got any last minute thoughts to get off your chest before everything goes crazy?
3. Vigilance - Welcome to your new home. Vigilance is a medium sized city on the east coast of the United States. It's host to a number of things to see and do, but most notably, it is the secret headquarters of the Aegis Initiative. After the absolute chaos of your arrival, you have some down time to get your head together. Take a look around town, have some fun. They've got mini golf.
4. Quarantine - Sometimes, things go wrong. Sometimes, the general public blames it on sliders like you. Sometimes, for your own safety, you have to stay inside. There's always things to do in the base, but most of it is things like "Clean the bathroom" or "Finish these reports" and that can only keep you busy for so long before you start strangling people.
So what does a slider do when suffering from cabin fever in a military compound?
5. Celebration - Nothing like near death experiences to make you appreciate life all the more. You thoroughly trashed some aliens yesterday, and now it's time to celebrate the fact that no one was disintegrated. The mess hall has been hastily converted into a dance hall by way of shoving the tables out of the way and putting on some loud music. The kitchen staff was recruited to feed everyone, and someone MAY have spiked the punch. Someone may have also spiked the pie.
6. Wild Card - Or of course, you can come up with something else altogether. The world of Aegis is a big one. The same size as our own world, in fact. There's bound to be things you can think of that we didn't cover here.

Before the game actually opens, lets all take a moment to try out some characters that we think would work well here. Test the waters, declare who you're interested in, have fun, invite your friends. Tell them we brought punch and pie.
The Prompts!
1. Arrival - One minute, you were doing your own thing back home, the next, you were sucked through a glowing portal. Suddenly, you find yourself in a random stretch of road, surrounded by screaming and the sounds of gunfire and explosions. All around you are other confused and disoriented people. Beyond them, a haze of smoke, through which hulking...things slouch about, writhing with tentacles.
You've just taken part in a mass emergence event. They tend to be accompanied by the appearance of horrible things from between worlds. They're hungry, but Aegis has sent some of their best agents to help you out. Flee to safety, then try to figure out just what the HELL is going on.
2. Emergence - This was a lucky one. You actually got a full two hours of warning before the emergence event took place. Anyone who was around and could fight or help was gathered up, thrown through a hasty briefing, then shoved into transport helicopters to try get to a stretch of cornfields somewhere in Kansas before it exploded into a mess of confused and lost people and Astral Beasts.
Right now, everyone's still on the helicopter. Got any last minute thoughts to get off your chest before everything goes crazy?
3. Vigilance - Welcome to your new home. Vigilance is a medium sized city on the east coast of the United States. It's host to a number of things to see and do, but most notably, it is the secret headquarters of the Aegis Initiative. After the absolute chaos of your arrival, you have some down time to get your head together. Take a look around town, have some fun. They've got mini golf.
4. Quarantine - Sometimes, things go wrong. Sometimes, the general public blames it on sliders like you. Sometimes, for your own safety, you have to stay inside. There's always things to do in the base, but most of it is things like "Clean the bathroom" or "Finish these reports" and that can only keep you busy for so long before you start strangling people.
So what does a slider do when suffering from cabin fever in a military compound?
5. Celebration - Nothing like near death experiences to make you appreciate life all the more. You thoroughly trashed some aliens yesterday, and now it's time to celebrate the fact that no one was disintegrated. The mess hall has been hastily converted into a dance hall by way of shoving the tables out of the way and putting on some loud music. The kitchen staff was recruited to feed everyone, and someone MAY have spiked the punch. Someone may have also spiked the pie.
6. Wild Card - Or of course, you can come up with something else altogether. The world of Aegis is a big one. The same size as our own world, in fact. There's bound to be things you can think of that we didn't cover here.

Virgil Klima, OC - 5
Hey! Looks like ya ain't much up for dancin' either, come on, pull up a seat. I'm itchin' for a bit of low-rent excitement.
[With a flick of her wrist, the elf pulls out a deck of cards, shuffling them as she speaks]
Spanish Monte? Oklahoma? None of these ring a bell? Ah, bless. If a little vice ain't yer thin', how 'bout we jest chew the fat. I'm a curious sort, y'know.
no subject
no subject
[She lays the deck down, sitting up properly so she can open up a checker box, grabbing a couple fistfuls of pieces]
It ain't fair to be takin' money from a man who is jest learnin' the rules. Forty cards, you remove the nines, tens, and eights - like so. There's a banker, and the players - I'll bank.
[With deft hands, she reduces deck and split the chips between them]
I draw two from top, and two from bottom like so, and lay it out. The player bets on one or both layouts that their card will match one or both cards in that layout.
With me so far?
no subject
no subject
We'll have to see about that.
Now for the next part, after bets are taken, you get that's called a Coupe. Losers get knocked off, and we discard all the cards in play, and continue, after five Coupes - if ya're not playin' against the house, the fella with the most successful Coupes become the banker.
[She finishes as she draws the top and bottom lay out face up. One has two of spades and six of clubs, the other has four of spades and five of hearts]
The deck, or monte is never reshuffled or restacked, ya play until the cards run out. Now I'm reminded of a rather interestin' story about this little game.
no subject
[Let's assume Raynor follows this and starts playing as I am not great at card games]
no subject
Down south, faaaaar south is a little bit of turf we gotten from Mexico prior to the War of the Rebellion, and the Mexicans are still mighty sore about losin' that land.
There's a little lady with a saloon - now some like Missy Lacey specialize in girls, others in gin, but she? it's cards, like Spanish Monte and she is good at it.
When ya're the only game in town and ya're good at it, one tends to have ears - rabbit and bobs alike bent in yer direction.
[Virgil wins this round, letting out a little 'a-ha' before redoing the layout]